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- //-----------------------------------------------------------------------------
- // Torque Game Engine
- // Copyright (C) GarageGames.com, Inc.
- //-----------------------------------------------------------------------------
-
- //-----------------------------------------------------------------------------
- // Hook into the mission editor.
-
- function fxLightData::create(%data)
- {
- // The mission editor invokes this method when it wants to create
- // an object of the given datablock type.
- %obj = new fxLight() {
- dataBlock = %data;
- };
- return %obj;
- }
-
-
- //-----------------------------------------------------------------------------
-
- datablock fxLightData(LightHalo)
- {
- category = "fxLights";
-
- // Dynamic light
- LightOn = false;
- Radius = 1.0;
- Brightness = 1.0;
- Colour = "1 1 1";
-
- // Flare effect
- FlareOn = true;
- FlareTP = true;
- FlareBitmap = "common/lighting/corona";
- FlareColour = "1 1 0.5";
- ConstantSizeOn = false;
- ConstantSize = 0.2;
- NearSize = 1.2;
- FarSize = 0.2;
- NearDistance = 10.0;
- FarDistance = 30.0;
- FadeTime = 0.1;
- BlendMode = 0;
- LinkFlare = true;
- LinkFlareSize = false;
-
- // Brightness animation
- AnimBrightness = true;
- MinBrightness = 0.8;
- MaxBrightness = 1.0;
- BrightnessTime = 0.2;
- LerpBrightness = true;
- BrightnessKeys = "AZA";
-
- // Color animation
- AnimColour = false;
- MinColour = "0 0 0";
- MaxColour = "1 1 1";
- ColourTime = 1.0;
- LerpColour = true;
- SingleColourKeys = true;
- RedKeys = "AZA";
- GreenKeys = "AZA";
- BlueKeys = "AZA";
-
- // Radius animation
- AnimRadius = false;
- MinRadius = 0.1;
- MaxRadius = 20.0;
- RadiusTime = 5.0;
- LerpRadius = true;
- RadiusKeys = "AZA";
-
- // Offset animation
- AnimOffset = false;
- StartOffset = "-5 0 0";
- EndOffset = "5 0 0";
- OffsetTime = 5.0;
- LerpOffset = true;
- OffsetKeys = "AZA";
-
- // Rotation animation
- AnimRotation = false;
- MinRotation = 0;
- MaxRotation = 350;
- RotationTime = 5.0;
- LerpRotation = true;
- RotationKeys = "AZA";
- };
-
- //-----------------------------------------------------------------------------
-
- datablock fxLightData(FlameLight)
- {
- category = "fxLights";
-
- // Dynamic light
- LightOn = true;
- Radius = 3.0;
- Brightness = 1.0;
- Colour = "1 1 0.5";
-
- // Flare effect
- FlareOn = true;
- FlareTP = true;
- FlareBitmap = "common/lighting/corona";
- FlareColour = "1 1 0.5";
- ConstantSizeOn = false;
- ConstantSize = 0.2;
- NearSize = 0.5;
- FarSize = 0.2;
- NearDistance = 10.0;
- FarDistance = 30.0;
- FadeTime = 0.1;
- BlendMode = 0;
- LinkFlare = true;
- LinkFlareSize = false;
-
- // Brightness animation
- AnimBrightness = true;
- MinBrightness = 0.8;
- MaxBrightness = 1.0;
- BrightnessTime = 0.2;
- LerpBrightness = true;
- BrightnessKeys = "AZA";
-
- // Color animation
- AnimColour = false;
- MinColour = "0 0 0";
- MaxColour = "1 1 1";
- ColourTime = 1.0;
- LerpColour = true;
- SingleColourKeys = true;
- RedKeys = "AZA";
- GreenKeys = "AZA";
- BlueKeys = "AZA";
-
- // Radius animation
- AnimRadius = false;
- MinRadius = 0.1;
- MaxRadius = 20.0;
- RadiusTime = 5.0;
- LerpRadius = true;
- RadiusKeys = "AZA";
-
- // Offset animation
- AnimOffset = false;
- StartOffset = "-5 0 0";
- EndOffset = "5 0 0";
- OffsetTime = 5.0;
- LerpOffset = true;
- OffsetKeys = "AZA";
-
- // Rotation animation
- AnimRotation = false;
- MinRotation = 0;
- MaxRotation = 350;
- RotationTime = 5.0;
- LerpRotation = true;
- RotationKeys = "AZA";
- };
-
-
- //-----------------------------------------------------------------------------
-
- datablock ParticleData(FlameSmoke)
- {
- textureName = "~/data/shapes/particles/smoke";
- dragCoefficient = 0.0;
- gravityCoefficient = -0.2; // rises slowly
- windCoefficient = 0;
- inheritedVelFactor = 0.00;
- lifetimeMS = 2000;
- lifetimeVarianceMS = 250;
- useInvAlpha = false;
- spinRandomMin = -30.0;
- spinRandomMax = 30.0;
-
- colors[0] = "0.6 0.6 0.6 0.1";
- colors[1] = "0.6 0.6 0.6 0.1";
- colors[2] = "0.6 0.6 0.6 0.0";
-
- sizes[0] = 0.25;
- sizes[1] = 0.5;
- sizes[2] = 1.0;
-
- times[0] = 0.0;
- times[1] = 0.5;
- times[2] = 1;
- };
-
- datablock ParticleEmitterData(FlameSmokeEmitter)
- {
- ejectionPeriodMS = 40;
- periodVarianceMS = 5;
-
- ejectionVelocity = 0.25;
- velocityVariance = 0.10;
-
- thetaMin = 0.0;
- thetaMax = 90.0;
-
- particles = FlameSmoke;
- };
-
- datablock ParticleEmitterNodeData(FlameSmokeEmitterNode)
- {
- timeMultiple = 1;
- };
-
-
-